(pre)-Visualization-(post)
I’m’ Paul, a visualization artist, I create storyboards, animatics, and 3D models to align with a film’s vision, working closely with directors and crew. Previsualization lets me plan camera movements, lighting, and special effects precisely, using motion capture to enhance realism for complex scenes. It’s critical for film production, allowing me to experiment virtually with angles and effects to avoid costly on-set errors. In environmental design and VFX, I use visualization to ensure cohesive CGI scenes, especially for large-scale or intricate sequences. Visualization boosts efficiency, cuts costs by catching issues early, and improves team collaboration with a clear visual guide. It also sparks creativity by enabling low-risk experimentation and helps me convince stakeholders with a tangible representation of the project’s vision. Here are some examples of my work.